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Designing a Deck of Timeline Cards for Tabletops and Tabletop Simulator

Resource type
Authors/contributors
Title
Designing a Deck of Timeline Cards for Tabletops and Tabletop Simulator
Abstract
This lesson demonstrates how to use nanDECK to design and publish your own deck of printed or digital playing cards, and use them to test a group's knowledge of historical events through a _Timeline_-like game mechanic. This lesson will also highlight best practices for handling digitized historical objects.
Publication
Programming Historian
Issue
13
Date
2024-03-18
Language
en
ISSN
2397-2068
Accessed
3/20/24, 1:55 AM
Library Catalog
DOI.org (Crossref)
Citation
Williams, M. (2024). Designing a Deck of Timeline Cards for Tabletops and Tabletop Simulator. Programming Historian, 13. https://doi.org/10.46430/phen0118
Author / Editor